Football ABC's

Blitz – Play where linebackers and sometimes defensive backs vacate their regular position in order to rush the quarterback, hoping to sack or at least pressure the quarterback into making a mistake.

Bomb or long bomb - Deep pass thrown by quarterback. It is close to a Hail Mary, except it doesn't necessarily get thrown in the end zone. A 40 yard completion would be considered a bomb.

Bootleg - Offensive play where quarterback fakes a handoff to the running back and runs in the opposite direction

Chop Block – Penalty where a block is below the knees. Often used by offensive lineman. Result is a 15 yard penalty

Cornerback - also known as a Defensive Back (DB)

Cover 2 – Defensive scheme where two deep defenders (usually safeties) are covering that deep part of the field.

Cover 3 – Along the lines of the Cover 2, a Cover 3 deploys three deep backs to cover the field in thirds

Delay of Game - Not snapping the ball before the clock expires, calling a timeout when you don't have one or having twelve men on the field. Penalty is five yards.

End Around – Offensive play where quarterback hands the ball off to the wide receiver who then motions to the opposite side from where he lined up

Fair Catch – Kickoff/punt returner signaling by waving an arm overhead that he is going to catch the ball, the spot of which is where his offense will take over. After a fair catch, and contact by the opposing team will result in a 15 yard penalty

Flea Flicker - Play where quarterback hands off to running back, who then tosses the ball back to the quarterback; the quarterback generally throws a deep pass.

Fourth Down – Last available down to get a first down. If offensive is unsuccessful, opponent takes over at that field position

Hail Mary – Long pass thrown to end zone as time is running out, either in game or to end the first half.

Horse Collar Penalty – Personal foul where the defender grabs the back of an opponent’s collar or the back inside of his shoulder pads and yanks him down. This results in a 15 yard penalty and can frequently come with a fine a this play puts the victim player at increased injury risk

Illegal Formation – Penalty where one team doesn’t have enough players at the line of scrimmage. Teams must have seven men on the line. Result is a five yard penalty

Intention Grounding – Penalty where the quarterback, facing pressure, throws the ball FROM THE POCKET, far from any open receivers. Result is a 10 yard penalty and loss of down. If Quarterback is in the end zone, result is a safety.

Nickel Defense - When 5 DB's are in

Offsides – Penalty when defender has any part of his body beyond his line of scrimmage when the ball is snapped. An Offsides call results in a five yard penalty.

Pass Interference (Defensive) – An illegal interference with a receiver trying to catch a ball. A Pass Interference call results in the ball being spotted where the penalty occurred. If the pass interference occurs in the end zone, the ball is spotted at the 1 yard line.

Pass Interference (Offensive) – An illegal interference by the offensive player. Result is a 10 yard penalty

PAT – Point after touchdown, also known as extra point

Pick – An interception

Pick Six – An interception (pick) run back for a touchdown (six points).

Play Action Pass – Play in which the quarterback fakes a hand-off to the running back, then drops back to pass

Pooch Kick – Kickoff or punt without full force. Idea is to make the kick unreturnable

Possession Receiver – A wide receiver who generally runs routes across middle of field, catching high percentage passes in the 8-15 yard range. Examples include Wes Welker (Patriots), Hines Ward (Steelers), and Jason Witten (Cowboys)

Prevent Defense – Defensive strategy used near ends of games where defensive backs drop deep in zone coverage to prevent a hail mary or other long pass

Quarterback Sneak – Play commonly used in very short distance third or fourth down and/or goal line situations. Generally, this play is called with less than a yard to go, allowing the quarterback to lean forward for the required inches.

Red Flag - Flag that a coach will throw to challenge a call on the field. If call is upheld, team loses a timeout.

Reverse – Play where quarterback hands off to a RB, who then hands off to a WR running the opposite direction

Running into Kicker - Self explanatory. Unintentional is five yard penalty; an intentional running into the kicker is a personal foul and a fifteen yard penalty

Safety – Play in which a player is tackled within the end zone. Safety results in two points for the opposing team, as well as a change of possession. A quarterback called for intentional grounding while in the end zone will also result in a safety.

Secondary - 

Scoring – Ways to score: Touchdown (6 pts), FG (3 pts), Extra point (1 point), Two-point conversion (2 pts), Safety (2 pts)

Touchback – Result of a kickoff or punt being kicked through the end zone, or, more frequently, a kick returner catching the ball and kneeling while in the end zone. A touchback means the offense will begin on its own 20 yard line.